Active
Theory
We blend story, art & technology as an in-house team of passionate makers. Our industry-leading toolset delivers award-winning work through quality & performance.
Work

Particle Engine
GPU-accelerated particle system with 1M+ particles responding to fluid simulation.
Glass Cube
Refractive glass geometry with environment mapping and chromatic aberration.

Neural Mesh
Procedural mesh generation driven by live neural network inference data.
Fluid Sim
Real-time Navier-Stokes fluid simulation on the GPU with mouse interaction.

Orbital Lab
Procedural orbital mechanics visualizer with thousands of bodies in motion.
Depth Field
Cinematic depth-of-field and bloom pipeline for browser-based 3D rendering.
About
Founded in 2012, ActiveTheory is an in-house team of passionate makers who push the boundaries of what's possible in the browser.
We built “Hydra” — our proprietary multi-threaded WebGL rendering engine running 8 parallel threads. It's not a framework. It's a weapon.

“We blend story, art & technology. Our industry-leading web toolset consistently delivers award-winning work through quality & performance.”
Years
Building at the edge of web technology
Projects
Award-winning interactive experiences
Awards
FWA, Awwwards, CSS Design Awards
Threads
Parallel WebGL rendering engine
Experiments
Our home for innovation, where prototypes turn into production projects.

Curl Noise Fields
Organic particle motion driven by 3D curl noise — 500k particles, real-time GLSL compute.

SDF Logo Particles
Signed Distance Fields used to attract and repel particle systems into logo geometry.

Mouse Fluid Sim
Navier-Stokes equations solved on the GPU. Cursor movement creates real fluid dynamics.
PBR Matcap Shading
Physically Based Rendering approximated with matcap textures for real-time iridescence.
Let's Build
Something
Extraordinary
We collaborate with brands who want to push the boundaries of digital experience. Tell us about your project.